#pragma once

#include "SRRenderer.h"

namespace sora
{
	class Texture;
	class Model;


	class RenderAppGLES1 : public RenderApp {
	public:
		RenderAppGLES1();
		~RenderAppGLES1();

		void init();
		void deinit();
		void render(long tick, int width, int height);

	private:
		//for dev
		Texture *tex_;
		Model *model_;
	};
}
